Part 2 / Motion / Springs
The spring function is an alternative to tweened that often works better for values that are frequently changing.
In this example we have two stores — one representing the circle's coordinates, and one representing its size. Let's convert them to springs:
App.svelte
<script>
	import { spring } from 'svelte/motion';
	let coords = spring({ x: 50, y: 50 });
	let size = spring(10);
</script>Both springs have default stiffness and damping values, which control the spring's, well... springiness. We can specify our own initial values:
App.svelte
let coords = spring({ x: 50, y: 50 }, {
	stiffness: 0.1,
	damping: 0.25
});Waggle your mouse around, and try dragging the sliders to get a feel for how they affect the spring's behaviour. Notice that you can adjust the values while the spring is still in motion.
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<script>
	import { writable } from 'svelte/store';	let coords = writable({ x: 50, y: 50 });let size = writable(10);
</script>
<svg
	on:mousemove={(e) => {		coords.set({ x: e.clientX, y: e.clientY });}}
	on:mousedown={() => size.set(30)}	on:mouseup={() => size.set(10)}>
<circle
		cx={$coords.x}		cy={$coords.y}		r={$size}/>
</svg>
<div class="controls">
<label>
		<h3>stiffness ({coords.stiffness})</h3><input
			bind:value={coords.stiffness}type="range"
min="0.01"
max="1"
step="0.01"
/>
</label>
<label>
		<h3>damping ({coords.damping})</h3><input
			bind:value={coords.damping}type="range"
min="0.01"
max="1"
step="0.01"
/>
</label>
</div>
<style>
	svg {position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
}
	circle {fill: #ff3e00;
}
	.controls {position: absolute;
top: 1em;
right: 1em;
width: 200px;
user-select: none;
}
	.controls input {width: 100%;
}
</style>